Monday 12 March 2012

Camera Angles

High Angle - often used to make a character look small or less powerful.

Eye level - often used when a character is talking or haviong a conversation.

Low Angle - Low camera angles may be used to make characters appear bigger or more powerful.

Production Meeting - 12/03/12

Our groups production meeting today involves us continuing storyboards and selecting locations for filming, finalising any loose effects. Lukes aims were to finish annotating the storyboard to which Ash has drawn, while also writing a plausable script that fits well to the genre of Film Noir, or in this case; Neo Noir. My aims are to post blogs which present locations and images of our filming task. And Ash intends to finish the storyboard very soon.

Location of film

This post shows images of the location that we will be filming our OTS. The reason we chose this location is because it's easy for us to access and it fits in with the neo-noir style, especially near the dark and dingy woodlands.

Wednesday 7 March 2012

Production meeting 07/03/12

I have taken photos we need, and will upload them ASAP. Ash has started to draw the storyboard and will continue drawing the shots.
Luke is starting to annotate the storyboard working from today and so on. As of today I will continue with the blog work for our OTS.
Luke will be annotating the storyboard until it is finished.
Ash will continue to draw the shots working with Luke to get the storyboard finished.

My aim for today's lesson is to upload the pictures ASAP and to create as many posts as possible describing our OTS in detail

List & Examples of Shot Types

EWS - Extreme Wide Shot

VWS - Very wide shot

WS - Wide Shot


HSS - Head & Shoulder Shot

MS - Mid Shot

CU - Close Up

ECU - Extreme Close Up

Monday 5 March 2012

Production meeting - 05/02/12

We have had a production meeting today to alocate tasks so that we work efficiently, and so the work load is distributed fairly using our individual skills to the best so that we obtain a good grade.


Consiquently:

1: I am responsible for location - Task: Taking photo's of places we are recording, giving us visual evidence and making sure we are correct in choosing those areas. I will take the photo's today, and should upload to my blog. We will then discuss this on wednesday.

2: Luke is responsible for storyboarding with Ash. However he has an orthodontist apointment and therefore Ash will start this on his own.

Aims:

By the end of today's lesson my aim is to have taken pictures of our chosen location for filming our OTS, and upload them to the blog.

Sound for OTS

We have experimented with foleying for our OTS's, and we captured sounds of a hammer smashing to recreate the sound of someone being hit by it. In the end the sounds turned out well, so we have decided to use foleying when it comes to creating our OTS. Other sounds we also managed to capture and running footsteps, the sound of swords clashing by slding two metal rulers together.

Props for OTS

We will use a hammer so the villan can hit the anti-hero during the chase! The villian will be wearing a suit where as the anti-hero will be weraing casual clothes such as a hoodie and jeans.

Actors

We have two main characters, the anti-hero and the villian. The anti-hero will be played by Luke Anderson, and the Villian will be played by Ashley Canham.
Luke will be more of an untraditional anti hero because hell be wearing more urban clothing such as hoodies as we are producing a neo-noir. However Ash will be playing a more traditional villain as he will be wearing more smart clothing such as a suit.